6 hard skills or competencies (industry competencies) for Software Architect IV
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Explains the key steps on how to design an aesthetically pleasing mobile or web application.
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Level 2 Behaviors
(Light Experience)
Supports user research and feedback execution in producing an effective application design.
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Level 3 Behaviors
(Moderate Experience)
Utilizes layout constraints to develop responsive UI designs that deliver consistency across devices and platforms.
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Level 4 Behaviors
(Extensive Experience)
Oversees the integration of new software and web products to existing applications to improve the system’s design.
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Level 5 Behaviors
(Mastery)
Establishes a style guide or design system for all graphic elements to simplify the development of application designs.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Explains the step-by-step procedures for developing new and enhanced software products.
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Level 2 Behaviors
(Light Experience)
Uses specific programming languages and platforms to write code and create software programs.
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Level 3 Behaviors
(Moderate Experience)
Works collaboratively with development teams to correct complex errors in software codes.
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Level 4 Behaviors
(Extensive Experience)
Trains teams on developing highly responsive user interfaces (UI) to enhance customer experience.
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Level 5 Behaviors
(Mastery)
Keeps abreast of the latest industry coding best practices to maximize application readability and performance.
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4 general skills or competencies (Job family competencies) for Software Architect IV
Skill definition-Developing applications from modular components to make it easier to scale and faster to create.
Level 1 Behaviors
(General Familiarity)
Explains the use and importance of data architecture patterns in microservices.
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Level 2 Behaviors
(Light Experience)
Gathers business requirements and translates them into small pieces of a microservice architecture.
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Level 3 Behaviors
(Moderate Experience)
Implements pipelines to build, test and release microservices to on-prem or cloud providers.
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Level 4 Behaviors
(Extensive Experience)
Guides teams to accelerate our organization's transition to microservices-based modular software architecture.
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Level 5 Behaviors
(Mastery)
Designs new backend software and web applications using the latest technologies in microservices.
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Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Explains computer programming principles and procedures.
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Level 2 Behaviors
(Light Experience)
Gathers user requirements and defines system functionality for computer programming.
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Level 3 Behaviors
(Moderate Experience)
Performs program tests to spot and resolve bugs and inconsistencies.
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Level 4 Behaviors
(Extensive Experience)
Improves existing computer programs to maintain efficiency and reliability.
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Level 5 Behaviors
(Mastery)
Establishes a standard programming framework to help the team design an executable computer program.
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11 soft skills or competencies (core competencies) for Software Architect IV
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Explains the integral role data collection plays when conducting analytical thinking.
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Level 2 Behaviors
(Light Experience)
Breaks down a specific project into lists of tasks.
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Level 3 Behaviors
(Moderate Experience)
Examines information or a situation thoroughly and in detail.
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Level 4 Behaviors
(Extensive Experience)
Draws conclusions based upon logic and intuitive judgment.
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Level 5 Behaviors
(Mastery)
Forecasts customers' expectations and formulates strategies to ensure customer satisfaction.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Discusses the strengths and weaknesses of our products and services.
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Level 2 Behaviors
(Light Experience)
Explains advantages and disadvantages of different organizational structures from an efficiency perspective.
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Level 3 Behaviors
(Moderate Experience)
Demonstrates an innate sense of how to achieve positive results in the current environment.
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Level 4 Behaviors
(Extensive Experience)
Leverages the latest technologies and tools that enhance business analytics.
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Level 5 Behaviors
(Mastery)
Conceptualizes new and creative business initiatives to boost business growth.
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Summary of Software Architect IV skills and competencies
There are 6 hard skills for Software Architect IV, Application Design, Software Engineering, Application Development, etc.
4 general skills for Software Architect IV, Microservices, Programming, Programming Languages, etc.
11 soft skills for Software Architect IV, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 21 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Software Architect IV, he or she needs to be skilled in Analytical Thinking, be skilled in Innovation, and be skilled in Attention to Detail.