How much does a Facilities Engineer I make in the United States? The average Facilities Engineer I salary in the United States is $68,488 as of January 26, 2024, but the range typically falls between $59,998 and $79,219. Salary ranges can vary widely depending on many important factors, including education, certifications, additional skills, the number of years you have spent in your profession. With more online, real-time compensation data than any other website, Salary.com helps you determine your exact pay target. 

Facilities Engineer I Salaries by Percentile
Percentile Salary Location Last Updated
10th Percentile Facilities Engineer I Salary $52,269 US January 26, 2024
25th Percentile Facilities Engineer I Salary $59,998 US January 26, 2024
50th Percentile Facilities Engineer I Salary $68,488 US January 26, 2024
75th Percentile Facilities Engineer I Salary $79,219 US January 26, 2024
90th Percentile Facilities Engineer I Salary $88,989 US January 26, 2024
25% $59,998 10% $52,269 90% $88,989 75% $79,219 $68,488 50%(Median) Didn’t find job title? Click
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Check out Facilities Engineer jobs in Ashburn, Virginia

Mechanical Engineer I

DB Engineering - Arlington, VA

Systems Engineer - Senior level/SME

Apogee Integration LLC - Chantilly, VA

Civil Project Engineer

Sun Tribe - Charlottesville, VA

What skills does a Facilities Engineer I need?

Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

1.

Analysis: Analysis is the process of considering something carefully or using statistical methods in order to understand it or explain it.

2.

Software Development: Software development is the process of conceiving, specifying, designing, programming, documenting, testing, and bug fixing involved in creating and maintaining applications, frameworks, or other software components. Software development is a process of writing and maintaining the source code, but in a broader sense, it includes all that is involved between the conception of the desired software through to the final manifestation of the software, sometimes in a planned and structured process. Therefore, software development may include research, new development, prototyping, modification, reuse, re-engineering, maintenance, or any other activities that result in software products. Software can be developed for a variety of purposes, the three most common being to meet specific needs of a specific client/business (the case with custom software), to meet a perceived need of some set of potential users (the case with commercial and open source software), or for personal use (e.g. a scientist may write software to automate a mundane task). Embedded software development, that is, the development of embedded software, such as used for controlling consumer products, requires the development process to be integrated with the development of the controlled physical product. System software underlies applications and the programming process itself, and is often developed separately.

3.

Painting: Painting is the practice of applying paint, pigment, color or other medium to a solid surface (called the "matrix" or "support"). The medium is commonly applied to the base with a brush, but other implements, such as knives, sponges, and airbrushes, can be used. The final work is also called a painting. Painting is an important form in the visual arts, bringing in elements such as drawing, gesture (as in gestural painting), composition, narration (as in narrative art), or abstraction (as in abstract art). Paintings can be naturalistic and representational (as in a still life or landscape painting), photographic, abstract, narrative, symbolistic (as in Symbolist art), emotive (as in Expressionism), or political in nature (as in Artivism). A portion of the history of painting in both Eastern and Western art is dominated by religious art. Examples of this kind of painting range from artwork depicting mythological figures on pottery, to Biblical scenes Sistine Chapel ceiling, to scenes from the life of Buddha or other images of Eastern religious origin.

Analysis 2%
Software Development 1.03%
Painting 0.76%
Others 96.21%

Job Description for Facilities Engineer I

Facilities Engineer I plans and implements the design of plants, offices, and production lines in order to maximize the use of available space and improve production efficiency. Estimates costs related to layout design, including equipment and materials, labor, etc. and monitors the construction process. Being a Facilities Engineer I researches production/processing equipment or fixtures for purchase and gathers data relating to their ability to meet organizational needs. Ensures that established efficiency and safety targets are met. Additionally, Facilities Engineer I typically requires a bachelor's degree in engineering. Typically reports to a supervisor or manager. To be a Facilities Engineer I typically requires 0-2 years of related experience. Works on projects/matters of limited complexity in a support role. Work is closely managed. (Copyright 2024 Salary.com)... View full job description

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Job Openings for Facilities Engineer I

Career Path for Facilities Engineer I

A career path is a sequence of jobs that leads to your short- and long-term career goals. Some follow a linear career path within one field, while others change fields periodically to achieve career or personal goals.

For Facilities Engineer I, the first career path typically starts with a Facilities Engineer II position, and then progresses to Facilities Engineer IV.

Additionally, the second career path typically starts with an Industrial Engineer II position, and then progresses to Industrial Engineer IV.

Those that have already made the climb...
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Fiscal Year Ended in 2023
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Facilities Engineer I salary varies from city to city. Compared with national average salary of Facilities Engineer I, the highest Facilities Engineer I salary is in San Francisco, CA, where the Facilities Engineer I salary is 25.0% above. The lowest Facilities Engineer I salary is in Miami, FL, where the Facilities Engineer I salary is 2.9% lower than national average salary.

City, State Compared to national average
City, State San Francisco, CA Compared to national average
+ 25.0%
City, State Washington, DC Compared to national average
+ 11.3%
City, State Miami, FL Compared to national average
-2.9%
City, State Chicago, IL Compared to national average
+ 5.5%
City, State Boston, MA Compared to national average
+ 12.7%
City, State New York, NY Compared to national average
+ 17.5%
City, State Dallas, TX Compared to national average
-0.7%

Take just three simple steps below to generate your own personalized salary report

Step 1 of 3

Understand the total compensation opportunity for a Facilities Engineer I, base salary plus other pay elements

Average Base Salary

Core compensation

 
 
 
59998
79219
68488

Average Total Cash Compensation

Includes base and annual incentives

 
 
 
60830
82709
69800
These charts show the average base salary (core compensation), as well as the average total cash compensation for the job of Facilities Engineer I in the United States. The base salary for Facilities Engineer I ranges from $59,998 to $79,219 with the average base salary of $68,488. The total cash compensation, which includes base, and annual incentives, can vary anywhere from $60,830 to $82,709 with the average total cash compensation of $69,800.
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59998
79219

 

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Skills associated with Facilities Engineer I: Facilities Engineering, Construction Management, Design Engineering, CAD Software ...More

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Facilities Engineer I Salary in United States
Facilities Engineer I Salary Graph, Regional Distribution and Summary