11 hard skills or competencies (industry competencies) for Human Factors Researcher II
Skill definition-Applying analytic principles and methods to identify the properties and state of a system, device, or mechanism.
Level 1 Behaviors
(General Familiarity)
Explains the importance of engineering analysis in product development.
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Level 2 Behaviors
(Light Experience)
Follows analytic principles to understand the theories and properties of systems.
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Level 3 Behaviors
(Moderate Experience)
Implements rules in performing engineering analysis to prevent delays in design and production.
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Level 4 Behaviors
(Extensive Experience)
Creates schematic models for engineering analysis to visualize system structure.
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Level 5 Behaviors
(Mastery)
Establishes the vision for engineering analysis to efficiently develop system and deployment life cycle.
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Skill definition-Identifying and analyzing the causes of issues to reduce recurrence using problem-solving techniques.
Level 1 Behaviors
(General Familiarity)
Explains the significant steps and processes for conducting root cause analysis.
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Level 2 Behaviors
(Light Experience)
Reports the root cause analysis results to stakeholders to prevent future risks.
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Level 3 Behaviors
(Moderate Experience)
Initiates test incident report for machine breakdown and proposes corrective action plans if required.
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Level 4 Behaviors
(Extensive Experience)
Promotes the use of advanced tools to drive root cause analysis and corrective actions.
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Level 5 Behaviors
(Mastery)
Implements continuous improvement plans through practical root cause analysis and corrective action processes.
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1 general skill or competency (Job family competency) for Human Factors Researcher II
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Explains concepts, definitions, and related systems in design thinking.
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Level 2 Behaviors
(Light Experience)
Identifies the needs of clients and prospective customers to define broad-scale solutions.
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Level 3 Behaviors
(Moderate Experience)
Produces data-driven solutions using design thinking strategies to create high-quality systems.
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Level 4 Behaviors
(Extensive Experience)
Leads the brainstorming activities and visionary design thinking to support new business opportunities.
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Level 5 Behaviors
(Mastery)
Develops a metric system to identify the effectiveness of built prototypes and design products.
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10 soft skills or competencies (core competencies) for Human Factors Researcher II
Skill definition-Knowledge of the full array of our organization's products and services including those that are created for internal customers; insight into the differentiating factors that distinguish them from those of competitors.
Level 1 Behaviors
(General Familiarity)
Discusses the primary markets for the P/S.
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Level 2 Behaviors
(Light Experience)
Summarizes the features, specifications, or functions of any given P/S.
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Level 3 Behaviors
(Moderate Experience)
Explores target customers to sell and deliver products and services.
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Level 4 Behaviors
(Extensive Experience)
Instructs others to explain the key factors that differentiate the products from those of the competitors.
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Level 5 Behaviors
(Mastery)
Initiates an evaluation of the past, evolution, and future plans of the product or service line.
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Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Identifies tools that assist analytical thinking.
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Level 2 Behaviors
(Light Experience)
Gathers necessary information from various channels to support decision-making.
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Level 3 Behaviors
(Moderate Experience)
Handles complex issues and provides solutions to improve efficiency and scalability.
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Level 4 Behaviors
(Extensive Experience)
Evaluates the cost, return, risks, and achievements before recommending a solution.
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Level 5 Behaviors
(Mastery)
Forecasts customers' expectations and formulates strategies to ensure customer satisfaction.
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Summary of Human Factors Researcher II skills and competencies
There are 11 hard skills for Human Factors Researcher II, Engineering Analysis, Root Cause Analysis, Feasibility Study, etc.
1 general skills for Human Factors Researcher II, Design Thinking.
10 soft skills for Human Factors Researcher II, Products And Services, Analytical Thinking, Innovation, etc.
While the list totals 22 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Human Factors Researcher II, he or she needs to be proficient in Products And Services, be proficient in Analytical Thinking, and be proficient in Innovation.