11 hard skills or competencies (industry competencies) for Human Factors Researcher III
Skill definition-Applying analytic principles and methods to identify the properties and state of a system, device, or mechanism.
Level 1 Behaviors
(General Familiarity)
Describes the concepts and definitions of engineering analysis and processes.
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Level 2 Behaviors
(Light Experience)
Assists in performing engineering analysis to solve technical problems.
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Level 3 Behaviors
(Moderate Experience)
Analyzes technological trends to improve the efficiency of engineering analysis processes.
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Level 4 Behaviors
(Extensive Experience)
Checks resources for engineering analysis and project data to determine specifications.
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Level 5 Behaviors
(Mastery)
Champions industry best practices to improve engineering analysis efficiency.
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Skill definition-Identifying and analyzing the causes of issues to reduce recurrence using problem-solving techniques.
Level 1 Behaviors
(General Familiarity)
Defines appropriate tools in performing root cause analysis.
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Level 2 Behaviors
(Light Experience)
Assists in document analysis to determine causal factors and the root causes of recurring problems.
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Level 3 Behaviors
(Moderate Experience)
Consults on the utilization of root cause analysis approaches and techniques.
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Level 4 Behaviors
(Extensive Experience)
Conducts root cause failure analysis investigations in production and maintenance processes.
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Level 5 Behaviors
(Mastery)
Creates standard documentation process to maintain relevant root cause analysis data and report.
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1 general skill or competency (Job family competency) for Human Factors Researcher III
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Compiles a list of risks and challenges in the design thinking process.
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Level 2 Behaviors
(Light Experience)
Conducts user and stakeholder interviews and usability tests to gain insights.
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Level 3 Behaviors
(Moderate Experience)
Collaborates with various teams to generate creative ideas for solving client problems.
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Level 4 Behaviors
(Extensive Experience)
Contributes to the establishment of best practices in design thinking processes to drive user satisfaction.
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Level 5 Behaviors
(Mastery)
Advocates strong communication that allows feedback loops from proposed resolutions to determine areas to improve.
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11 soft skills or competencies (core competencies) for Human Factors Researcher III
Skill definition-Knowledge of the full array of our organization's products and services including those that are created for internal customers; insight into the differentiating factors that distinguish them from those of competitors.
Level 1 Behaviors
(General Familiarity)
Cites examples of how customers use our business's products and services.
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Level 2 Behaviors
(Light Experience)
Describes our organization's current marketing campaign.
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Level 3 Behaviors
(Moderate Experience)
Announces and explains updates of products and services and delivery.
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Level 4 Behaviors
(Extensive Experience)
Enhances employees' understanding of several sets of interrelated products and services and their interdependence.
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Level 5 Behaviors
(Mastery)
Conceives and plans our business’s future structure according to the target market and P/S strategy.
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Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Clarifies the differences between analytical thinking and critical thinking.
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Level 2 Behaviors
(Light Experience)
Analyzes the importance of the problem and determines the key points to solve it.
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Level 3 Behaviors
(Moderate Experience)
Applies various theories, concepts, or analytical tools to analyze complex problems.
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Level 4 Behaviors
(Extensive Experience)
Anticipates and develops comprehensive solutions to reduce potential obstacles, challenges, and risks.
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Level 5 Behaviors
(Mastery)
Champions advanced methodologies and approaches, such as design thinking, for creative problem-solving.
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Summary of Human Factors Researcher III skills and competencies
There are 11 hard skills for Human Factors Researcher III, Engineering Analysis, Root Cause Analysis, Feasibility Study, etc.
1 general skills for Human Factors Researcher III, Design Thinking.
11 soft skills for Human Factors Researcher III, Products And Services, Analytical Thinking, Innovation, etc.
While the list totals 23 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Human Factors Researcher III, he or she needs to be proficient in Products And Services, be skilled in Analytical Thinking, and be skilled in Innovation.