7 hard skills or competencies (industry competencies) for Applications Programmer II
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Explains the key steps on how to design an aesthetically pleasing mobile or web application.
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Level 2 Behaviors
(Light Experience)
Supports user research and feedback execution in producing an effective application design.
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Level 3 Behaviors
(Moderate Experience)
Utilizes layout constraints to develop responsive UI designs that deliver consistency across devices and platforms.
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Level 4 Behaviors
(Extensive Experience)
Oversees the integration of new software and web products to existing applications to improve the system’s design.
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Level 5 Behaviors
(Mastery)
Establishes a style guide or design system for all graphic elements to simplify the development of application designs.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Explains the step-by-step procedures for developing new and enhanced software products.
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Level 2 Behaviors
(Light Experience)
Uses specific programming languages and platforms to write code and create software programs.
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Level 3 Behaviors
(Moderate Experience)
Works collaboratively with development teams to correct complex errors in software codes.
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Level 4 Behaviors
(Extensive Experience)
Trains teams on developing highly responsive user interfaces (UI) to enhance customer experience.
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Level 5 Behaviors
(Mastery)
Keeps abreast of the latest industry coding best practices to maximize application readability and performance.
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7 general skills or competencies (Job family competencies) for Applications Programmer II
Skill definition-Using Java in the development and maintenance of application programs and systems.
Level 1 Behaviors
(General Familiarity)
Lists various tools and techniques used in programming in Java.
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Level 2 Behaviors
(Light Experience)
Supports system development life cycle using Java technology.
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Level 3 Behaviors
(Moderate Experience)
Tests web applications developed using Java and other programming languages.
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Level 4 Behaviors
(Extensive Experience)
Provides operations and maintenance for migration of applications to the current Java platform.
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Level 5 Behaviors
(Mastery)
Leads the design and programming fundamentals of Java architecture.
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Skill definition-Using JavaScript in the development and maintenance of Web-based application systems.
Level 1 Behaviors
(General Familiarity)
Lists the steps on how to apply code quality in JavaScript.
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Level 2 Behaviors
(Light Experience)
Tracks and records methodologies in custom JavaScript.
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Level 3 Behaviors
(Moderate Experience)
Utilizes JavaScript to pull data from devices to support reporting and asset tracking needs.
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Level 4 Behaviors
(Extensive Experience)
Optimizes user experience or interfaces through JavaScript to increase retention and satisfaction.
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Level 5 Behaviors
(Mastery)
Mentors a team to deliver responses on both the Java service layer and JavaScript user interface layer.
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7 soft skills or competencies (core competencies) for Applications Programmer II
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Lists skills, traits, and characteristics of analytical thinkers.
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Level 2 Behaviors
(Light Experience)
Makes a list of items without order or set of priorities.
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Level 3 Behaviors
(Moderate Experience)
Summarizes historical experience to find probable causes of the problem.
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Level 4 Behaviors
(Extensive Experience)
Leads brainstorming to encourage teammates to create new perspectives.
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Level 5 Behaviors
(Mastery)
Promotes the adoption of business intelligence analysis technology to drive strategic decisions.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Names our key stakeholders from a business value chain perspective.
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Level 2 Behaviors
(Light Experience)
Supports the planning, implementation, and management of training programs that foster process improvements.
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Level 3 Behaviors
(Moderate Experience)
Participates in the redesign of organizational structures to reflect business priorities.
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Level 4 Behaviors
(Extensive Experience)
Trains others on various business and operation topics.
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Level 5 Behaviors
(Mastery)
Forecasts the short-term and long-term impact of various business cases on P&L performance.
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Summary of Applications Programmer II skills and competencies
There are 7 hard skills for Applications Programmer II, Application Design, Software Engineering, Application Development, etc.
7 general skills for Applications Programmer II, Java, JavaScript, Programming, etc.
7 soft skills for Applications Programmer II, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 21 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programmer II, he or she needs to be proficient in Analytical Thinking, be proficient in Innovation, and be proficient in Attention to Detail.