7 hard skills or competencies (industry competencies) for Applications Programmer III
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Describes the elements of user and visual design in the effective delivery of software solutions.
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Level 2 Behaviors
(Light Experience)
Documents feedback from users to determine application design patterns.
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Level 3 Behaviors
(Moderate Experience)
Handles design upgrades for web-based applications to improve the accessibility and functionality of user interface.
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Level 4 Behaviors
(Extensive Experience)
Formulates mockups and prototypes to verify and evaluate the functionality of approved designs.
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Level 5 Behaviors
(Mastery)
Champions the adoption of new design tools and technologies to develop layouts and designs for various applications.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Describes the application of engineering principles and methods in software architecture design.
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Level 2 Behaviors
(Light Experience)
Gathers and compiles user requirements to support software design and development processes.
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Level 3 Behaviors
(Moderate Experience)
Performs system analyses to assess the functionality and interoperability of software products.
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Level 4 Behaviors
(Extensive Experience)
Establishes performance metrics to track the effectiveness of software engineering processes and procedures.
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Level 5 Behaviors
(Mastery)
Designs and executes innovative strategies to streamline software engineering processes.
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7 general skills or competencies (Job family competencies) for Applications Programmer III
Skill definition-Using Java in the development and maintenance of application programs and systems.
Level 1 Behaviors
(General Familiarity)
Explains the use of Java programming language in web technology.
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Level 2 Behaviors
(Light Experience)
Gathers user requirements to define system functionality and write code in Java programming language.
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Level 3 Behaviors
(Moderate Experience)
Participates in developing and implementing Java coding standards within our organization.
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Level 4 Behaviors
(Extensive Experience)
Manages and directs multiple development groups on the Java platform.
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Level 5 Behaviors
(Mastery)
Designs the Java application development principles, theories, concepts, and techniques.
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Skill definition-Using JavaScript in the development and maintenance of Web-based application systems.
Level 1 Behaviors
(General Familiarity)
Explains cross-browser compatibility of JavaScript.
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Level 2 Behaviors
(Light Experience)
Documents system integrations utilizing JavaScript based on customer requirements.
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Level 3 Behaviors
(Moderate Experience)
Tests codes from web applications using modern JavaScript front-end frameworks.
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Level 4 Behaviors
(Extensive Experience)
Integrates JavaScript modern technologies to provide an engaging and interactive customer environment.
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Level 5 Behaviors
(Mastery)
Creates a guideline for designing a web-based user interface using modern JavaScript frameworks.
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8 soft skills or competencies (core competencies) for Applications Programmer III
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Explains the integral role data collection plays when conducting analytical thinking.
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Level 2 Behaviors
(Light Experience)
Breaks down a specific project into lists of tasks.
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Level 3 Behaviors
(Moderate Experience)
Develops alternative solutions and compares the pros and cons.
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Level 4 Behaviors
(Extensive Experience)
Draws conclusions based upon logic and intuitive judgment.
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Level 5 Behaviors
(Mastery)
Evaluates potential risks using extensive industry knowledge when considering new opportunities.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Discusses the strengths and weaknesses of our products and services.
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Level 2 Behaviors
(Light Experience)
Explains advantages and disadvantages of different organizational structures from an efficiency perspective.
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Level 3 Behaviors
(Moderate Experience)
Demonstrates an innate sense of how to achieve positive results in the current environment.
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Level 4 Behaviors
(Extensive Experience)
Evaluates and explains the financial aspects of a business initiative to different teams.
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Level 5 Behaviors
(Mastery)
Conceptualizes new and creative business initiatives to boost business growth.
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Summary of Applications Programmer III skills and competencies
There are 7 hard skills for Applications Programmer III, Application Design, Software Engineering, Application Development, etc.
7 general skills for Applications Programmer III, Java, JavaScript, Programming, etc.
8 soft skills for Applications Programmer III, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 22 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programmer III, he or she needs to be skilled in Analytical Thinking, be skilled in Innovation, and be skilled in Attention to Detail.