Manages teams and implements policies and procedures related to the design, analysis, testing, coding, and implementation of applications.
Enhances operations by establishing metrics, analyzing processes, and implementing standard methodologies, tools, and best practices to ensure high-quality deliverables. Reviews development proposals, projects, timelines, resources, and costs. Leads feedback processes for peer reviews, code reviews, and design reviews. Establishes a performance culture by incorporating individual and team coaching and mentoring to achieve excellence. May manage outsourcing budgets, vendors, or off-shore resources.
Salary.com identifies five increasing levels of proficiency for each skill/competency. Some jobs require only a relatively low level of proficiency in each skill/competency, while other jobs will require a more advanced level of proficiency in the same skill/competency. These levels rate the degree of proficiency (skill level, expertise) we expect the incumbent to perform in the given skill/competency for the given job. Note that we intentionally do not associate timeframes or years of experience in performing the skill/competency because that can be misleading. Proficiency levels identify what the incumbent knows and can do rather than how long they have been doing it. Also, note that the proficiency levels are cumulative, e.g., a level 4 proficiency implies the ability to perform all the behaviors at the lower levels.
Check each Applications Programming Manager skill and competencie below to view definitions.
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Cites best practice design principles in the development of architectures of applications.
Level 2 Behaviors
(Light Experience)
Compiles a list of color schemes appropriate for the application's buttons and other design elements.
Level 3 Behaviors
(Moderate Experience)
Handles design upgrades for web-based applications to improve the accessibility and functionality of user interface.
Level 4 Behaviors
(Extensive Experience)
Designs a webpage or application outline to provide a clear overview of page structure, layout, and user flow.
Level 5 Behaviors
(Mastery)
Builds design plans for various applications to ensure user requirements and needs compliance.
Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Cites examples of testing techniques used to ensure the efficiency and reliability of software products.
Level 2 Behaviors
(Light Experience)
Assists in performing software testing to identify code errors, bugs, and inconsistencies.
Level 3 Behaviors
(Moderate Experience)
Implements new and updated software engineering processes that adhere to regulatory standards.
Level 4 Behaviors
(Extensive Experience)
Develops software verification plans to ensure intuitive and robust product features.
Level 5 Behaviors
(Mastery)
Conceptualizes new software testing methods to deliver high-quality products that meet organizational objectives.
Skill definition-Developing applications from modular components to make it easier to scale and faster to create.
Level 1 Behaviors
(General Familiarity)
Describes the concepts and principles of microservices architecture for software development.
Level 2 Behaviors
(Light Experience)
Assists in refactoring the existing monolithic codebase into smaller microservices.
Level 3 Behaviors
(Moderate Experience)
Defines static analysis code quality rules to ensure microservice code aligns with the future state design.
Level 4 Behaviors
(Extensive Experience)
Designs scalable, microservice-based software solutions to solve complex business problems.
Level 5 Behaviors
(Mastery)
Champions the adoption of the service solutions to create modern applications using microservices patterns.
Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Explains computer programming principles and procedures.
Level 2 Behaviors
(Light Experience)
Gathers user requirements and defines system functionality for computer programming.
Level 3 Behaviors
(Moderate Experience)
Performs program tests to spot and resolve bugs and inconsistencies.
Level 4 Behaviors
(Extensive Experience)
Improves existing computer programs to maintain efficiency and reliability.
Level 5 Behaviors
(Mastery)
Establishes a standard programming framework to help the team design an executable computer program.
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Explains the different purposes and uses of our organization's budgets.
Level 2 Behaviors
(Light Experience)
Gathers financial data to help support management in budgeting analysis and forecasting.
Level 3 Behaviors
(Moderate Experience)
Prepares and reviews the annual budgeting process to ensure effective and efficient budgeting.
Level 4 Behaviors
(Extensive Experience)
Monitors budgeting processes to ensure adherence to our organization's financial practices and standards.
Level 5 Behaviors
(Mastery)
Establishes operating procedures to guide the consistency and repeatability of our budgeting processes.
Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Documents best practices in planning and organizing work to address important tasks.
Level 2 Behaviors
(Light Experience)
Discusses the positive and negative outcomes of planning and organization in the workplace.
Level 3 Behaviors
(Moderate Experience)
Helps set up new practices to anticipate and address the needs of planning and organization initiatives.
Level 4 Behaviors
(Extensive Experience)
Facilitates the adoption of advanced tools to streamline the process of planning and organization.
Level 5 Behaviors
(Mastery)
Develops best practices in planning and organizing activities to improve organizational efficiency.
There are 4 hard skills for Applications Programming Manager, Application Design, Software Engineering, Application Development, etc.
4 general skills for Applications Programming Manager, Microservices, Programming, Scrum, etc.
11 soft skills for Applications Programming Manager, Budgeting, Planning and Organizing, Coordination, etc.
While the list totals 19 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as an Applications Programming Manager, he or she needs to be proficient in Budgeting, be skilled in Planning and Organizing, and be skilled in Coordination.