4 hard skills or competencies (industry competencies) for Applications Programming Manager
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Cites best practice design principles in the development of architectures of applications.
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Level 2 Behaviors
(Light Experience)
Compiles a list of color schemes appropriate for the application's buttons and other design elements.
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Level 3 Behaviors
(Moderate Experience)
Handles design upgrades for web-based applications to improve the accessibility and functionality of user interface.
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Level 4 Behaviors
(Extensive Experience)
Designs a webpage or application outline to provide a clear overview of page structure, layout, and user flow.
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Level 5 Behaviors
(Mastery)
Builds design plans for various applications to ensure user requirements and needs compliance.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Cites examples of testing techniques used to ensure the efficiency and reliability of software products.
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Level 2 Behaviors
(Light Experience)
Assists in performing software testing to identify code errors, bugs, and inconsistencies.
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Level 3 Behaviors
(Moderate Experience)
Implements new and updated software engineering processes that adhere to regulatory standards.
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Level 4 Behaviors
(Extensive Experience)
Develops software verification plans to ensure intuitive and robust product features.
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Level 5 Behaviors
(Mastery)
Conceptualizes new software testing methods to deliver high-quality products that meet organizational objectives.
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4 general skills or competencies (Job family competencies) for Applications Programming Manager
Skill definition-Developing applications from modular components to make it easier to scale and faster to create.
Level 1 Behaviors
(General Familiarity)
Explains the use and importance of data architecture patterns in microservices.
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Level 2 Behaviors
(Light Experience)
Gathers business requirements and translates them into small pieces of a microservice architecture.
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Level 3 Behaviors
(Moderate Experience)
Implements pipelines to build, test and release microservices to on-prem or cloud providers.
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Level 4 Behaviors
(Extensive Experience)
Guides teams to accelerate our organization's transition to microservices-based modular software architecture.
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Level 5 Behaviors
(Mastery)
Designs new backend software and web applications using the latest technologies in microservices.
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Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Explains computer programming principles and procedures.
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Level 2 Behaviors
(Light Experience)
Gathers user requirements and defines system functionality for computer programming.
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Level 3 Behaviors
(Moderate Experience)
Performs program tests to spot and resolve bugs and inconsistencies.
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Level 4 Behaviors
(Extensive Experience)
Improves existing computer programs to maintain efficiency and reliability.
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Level 5 Behaviors
(Mastery)
Establishes a standard programming framework to help the team design an executable computer program.
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11 soft skills or competencies (core competencies) for Applications Programming Manager
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Lists the elements and the steps on how to conduct budgeting.
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Level 2 Behaviors
(Light Experience)
Tracks and reports financial inefficiencies to ensure smooth functioning of our budgeting processes.
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Level 3 Behaviors
(Moderate Experience)
Works with senior management in creating appropriate budget amounts.
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Level 4 Behaviors
(Extensive Experience)
Recommends alternative budgeting strategies for resolving budgeting issues in our workplace.
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Level 5 Behaviors
(Mastery)
Introduces technologies, policies, and programs for more effective budget management.
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Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Lists commonly used tools in workplace planning and organization.
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Level 2 Behaviors
(Light Experience)
Works with specific tools in prioritizing and allocating resources to ensure task accuracy.
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Level 3 Behaviors
(Moderate Experience)
Prepares schedules to plan, organize, and complete priorities promptly.
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Level 4 Behaviors
(Extensive Experience)
Sets short- and long-term objectives to organize team workload and improve efficiency.
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Level 5 Behaviors
(Mastery)
Leads the development of new techniques and strategies to drive effective planning and organization.
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Summary of Applications Programming Manager skills and competencies
There are 4 hard skills for Applications Programming Manager, Application Design, Software Engineering, Application Development, etc.
4 general skills for Applications Programming Manager, Microservices, Programming, Scrum, etc.
11 soft skills for Applications Programming Manager, Budgeting, Planning and Organizing, Coordination, etc.
While the list totals 19 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programming Manager, he or she needs to be proficient in Budgeting, be skilled in Planning and Organizing, and be skilled in Coordination.