6 hard skills or competencies (industry competencies) for UI Designer/Developer I
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Cites the driving factors that describe and influence user usability and experience design.
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Level 2 Behaviors
(Light Experience)
Applies the UX design principles to document the stages of the overall design process.
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Level 3 Behaviors
(Moderate Experience)
Executes UX audits and tests to iterate across existing designs and optimize the user experience.
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Level 4 Behaviors
(Extensive Experience)
Develops metrics to evaluate the effectiveness of user experience and human-centered design.
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Level 5 Behaviors
(Mastery)
Adapts best practices in user experience design to optimize usability and drive product success.
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Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Cites important factors to consider in creating user interface designs.
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Level 2 Behaviors
(Light Experience)
Applies appropriate elements and graphics in the user interface to ensure conformance with design models.
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Level 3 Behaviors
(Moderate Experience)
Deploys modern web design systems to improve user interfaces and workflow efficiencies.
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Level 4 Behaviors
(Extensive Experience)
Directs the development of user interface designs to ensure compliance with user standards and requirements.
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Level 5 Behaviors
(Mastery)
Builds systems to facilitate design analysis and usability testing to improve content and increase user involvement.
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5 general skills or competencies (Job family competencies) for UI Designer/Developer I
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Lists importance of having strategic design thinking to achieve business goals.
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Level 2 Behaviors
(Light Experience)
Supports design thinking workshops and related activities to uncover clients' needs.
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Level 3 Behaviors
(Moderate Experience)
Tests prototypes and products to validate design decisions before development.
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Level 4 Behaviors
(Extensive Experience)
Schedules design thinking and other workshops to continually increase customer empathy across the broader organization.
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Level 5 Behaviors
(Mastery)
Shares latest design systems thinking across our organization to attain an edge over competitors.
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Skill definition-Ability to use this computer language for creating, updating and maintaining text, graphics and links in a website.
Level 1 Behaviors
(General Familiarity)
Discusses the underlying HTML specifications for web components.
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Level 2 Behaviors
(Light Experience)
Supports the integration of HTML programming languages to create page contents on web applications.
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Level 3 Behaviors
(Moderate Experience)
Uses HTML to execute website changes and create responsive custom layouts to enhance the user experience.
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Level 4 Behaviors
(Extensive Experience)
Monitors the usage of HTML to determine areas for improvement to build responsive web components.
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Level 5 Behaviors
(Mastery)
Stays current with HTML trends to adapt to the best design standards in developing websites for users.
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9 soft skills or competencies (core competencies) for UI Designer/Developer I
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Lists skills, traits, and characteristics of analytical thinkers.
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Level 2 Behaviors
(Light Experience)
Makes a list of items without order or set of priorities.
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Level 3 Behaviors
(Moderate Experience)
Summarizes historical experience to find probable causes of the problem.
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Level 4 Behaviors
(Extensive Experience)
Leads brainstorming to encourage teammates to create new perspectives.
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Level 5 Behaviors
(Mastery)
Promotes the adoption of business intelligence analysis technology to drive strategic decisions.
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Skill definition-Promoting creative, original thinking and applying it to a variety of business situations.
Level 1 Behaviors
(General Familiarity)
Lists organizational policies and initiatives to promote creativity.
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Level 2 Behaviors
(Light Experience)
Uses creativity to solve problems with the supply of products and services and improve efficiency.
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Level 3 Behaviors
(Moderate Experience)
Seeks, evaluates, and implements alternative solutions.
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Level 4 Behaviors
(Extensive Experience)
Monitors the industry for creative ideas and solutions for internal use.
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Level 5 Behaviors
(Mastery)
Stays abreast of the industry trends, creative ideas, and solutions.
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Summary of UI Designer/Developer I skills and competencies
There are 6 hard skills for UI Designer/Developer I, User Experience Design, User Interface Design, Animation, etc.
5 general skills for UI Designer/Developer I, Design Thinking, HTML, JavaScript, etc.
9 soft skills for UI Designer/Developer I, Analytical Thinking, Creativity, Innovation, etc.
While the list totals 20 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI Designer/Developer I, he or she needs to be proficient in Analytical Thinking, be proficient in Creativity, and be proficient in Innovation.