6 hard skills or competencies (industry competencies) for UI Designer/Developer I
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Describes the major elements and components of user experience design.
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Level 2 Behaviors
(Light Experience)
Assists in evaluating user experience according to value, function, and usability criteria.
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Level 3 Behaviors
(Moderate Experience)
Helps develop user flows, wireframes, and prototypes to define new product initiatives.
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Level 4 Behaviors
(Extensive Experience)
Develops metrics to evaluate the effectiveness of user experience and human-centered design.
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Level 5 Behaviors
(Mastery)
Builds UX design standards to optimize usability and guarantee efficient navigation and functionality.
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Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Describes the different formats used in developing user interface design.
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Level 2 Behaviors
(Light Experience)
Assists in ensuring mobile and responsive designs meet user needs.
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Level 3 Behaviors
(Moderate Experience)
Discusses and executes various techniques in creating interface designs to increase conversion rates.
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Level 4 Behaviors
(Extensive Experience)
Integrates new rules with the design processes to improve usability, utility, and desirability of the design.
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Level 5 Behaviors
(Mastery)
Creates user flows, wireframes, and specifications for UI designs to establish user experience architecture.
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5 general skills or competencies (Job family competencies) for UI Designer/Developer I
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Describes common design thinking methodologies, strategies, and mindset.
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Level 2 Behaviors
(Light Experience)
Documents information from user needs and observations to define problem statements.
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Level 3 Behaviors
(Moderate Experience)
Implements experimental design and data analysis that informs technical and business-relevant recommendations.
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Level 4 Behaviors
(Extensive Experience)
Evaluates design thinking solutions to determine effectiveness and impact on user needs and challenges.
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Level 5 Behaviors
(Mastery)
Creates best practices in design thinking processes to drive our organization towards creative solutions to complex problems.
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Skill definition-Ability to use this computer language for creating, updating and maintaining text, graphics and links in a website.
Level 1 Behaviors
(General Familiarity)
Describes the HTML functions in creating various solutions for open-source eCommerce platforms.
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Level 2 Behaviors
(Light Experience)
Collects and assembles data to secure website protocols using HTML.
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Level 3 Behaviors
(Moderate Experience)
Executes HTML optimizations and content updates to client websites using HTML editor.
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Level 4 Behaviors
(Extensive Experience)
Directs the implementation of advanced HTML features and functionalities in creating custom websites.
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Level 5 Behaviors
(Mastery)
Develops UX/UI solutions using HTML to improve usability and accessibility of the website's user experience.
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9 soft skills or competencies (core competencies) for UI Designer/Developer I
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Lists skills, traits, and characteristics of analytical thinkers.
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Level 2 Behaviors
(Light Experience)
Makes a list of items without order or set of priorities.
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Level 3 Behaviors
(Moderate Experience)
Summarizes historical experience to find probable causes of the problem.
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Level 4 Behaviors
(Extensive Experience)
Leads brainstorming to encourage teammates to create new perspectives.
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Level 5 Behaviors
(Mastery)
Promotes the adoption of business intelligence analysis technology to drive strategic decisions.
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Skill definition-Promoting creative, original thinking and applying it to a variety of business situations.
Level 1 Behaviors
(General Familiarity)
Lists organizational policies and initiatives to promote creativity.
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Level 2 Behaviors
(Light Experience)
Uses creativity to solve problems with the supply of products and services and improve efficiency.
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Level 3 Behaviors
(Moderate Experience)
Seeks, evaluates, and implements alternative solutions.
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Level 4 Behaviors
(Extensive Experience)
Monitors the industry for creative ideas and solutions for internal use.
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Level 5 Behaviors
(Mastery)
Stays abreast of the industry trends, creative ideas, and solutions.
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Summary of UI Designer/Developer I skills and competencies
There are 6 hard skills for UI Designer/Developer I, User Experience Design, User Interface Design, Animation, etc.
5 general skills for UI Designer/Developer I, Design Thinking, HTML, JavaScript, etc.
9 soft skills for UI Designer/Developer I, Analytical Thinking, Creativity, Innovation, etc.
While the list totals 20 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI Designer/Developer I, he or she needs to be proficient in Analytical Thinking, be proficient in Creativity, and be proficient in Innovation.