Applies user-centered design principles to improve the workflow, expand the functionality, and enhance the visual appeal of websites and mobile apps.
Gathers requirements from users and stakeholders, defines information architecture, creates sample user personas, and documents user workflow. Designs wireframes, mockups, and prototypes. Applies the results from user research and usability testing to create new features and improve current features. Requires knowledge of visual design and wireframing/prototyping tools. May perform user research, usability testing, or facilitate focus groups. May require familiarity with various graphic design software packages.
Salary.com identifies five increasing levels of proficiency for each skill/competency. Some jobs require only a relatively low level of proficiency in each skill/competency, while other jobs will require a more advanced level of proficiency in the same skill/competency. These levels rate the degree of proficiency (skill level, expertise) we expect the incumbent to perform in the given skill/competency for the given job. Note that we intentionally do not associate timeframes or years of experience in performing the skill/competency because that can be misleading. Proficiency levels identify what the incumbent knows and can do rather than how long they have been doing it. Also, note that the proficiency levels are cumulative, e.g., a level 4 proficiency implies the ability to perform all the behaviors at the lower levels.
Check each UX Designer V skill and competencie below to view definitions.
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Names the technical tools and systems used in creating usable products.
Level 2 Behaviors
(Light Experience)
Uses different tools and software to track and log bugs on user experience design.
Level 3 Behaviors
(Moderate Experience)
Reviews and enhances UX research and testing methodologies to analyze and predict user behavior.
Level 4 Behaviors
(Extensive Experience)
Manages the planning of practical and usable designs to gain positive user impression.
Level 5 Behaviors
(Mastery)
Leads the creation and delivery of high-quality UX design solutions to maximize customer lifecycle value.
Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Identifies the design elements that influence the usability and likeability of the user interface.
Level 2 Behaviors
(Light Experience)
Gathers functional specifications and user requirements for the development of interface designs.
Level 3 Behaviors
(Moderate Experience)
Utilizes visual guidance systems to create graphical user interface representation for on-brand contents.
Level 4 Behaviors
(Extensive Experience)
Sets technical specifications for user interface designs that interpret brand values and reinforce users' trust.
Level 5 Behaviors
(Mastery)
Leads the development of a user-centered designs process to drive highly usable and accessible designs.
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Describes common design thinking methodologies, strategies, and mindset.
Level 2 Behaviors
(Light Experience)
Documents information from user needs and observations to define problem statements.
Level 3 Behaviors
(Moderate Experience)
Investigates thoroughly to provide user optimization and user interface resolutions.
Level 4 Behaviors
(Extensive Experience)
Evaluates design thinking solutions to determine effectiveness and impact on user needs and challenges.
Level 5 Behaviors
(Mastery)
Creates best practices in design thinking processes to drive our organization towards creative solutions to complex problems.
Skill definition-Ability to use this computer language for creating, updating and maintaining text, graphics and links in a website.
Level 1 Behaviors
(General Familiarity)
Describes the importance of HTML in web technology and business growth.
Level 2 Behaviors
(Light Experience)
Conducts technical audits for desktops to identify the margin of errors on HTML.
Level 3 Behaviors
(Moderate Experience)
Executes HTML optimizations and content updates to client websites using HTML editor.
Level 4 Behaviors
(Extensive Experience)
Integrates responsive HTML templates in designing highly targeted and product-focused website pages.
Level 5 Behaviors
(Mastery)
Develops UX/UI solutions using HTML to improve usability and accessibility of the website's user experience.
Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Describes the market conditions that impact the business.
Level 2 Behaviors
(Light Experience)
Collects and compiles competitor information for competitive analysis.
Level 3 Behaviors
(Moderate Experience)
Communicates financial insights that positively influence the business plan development process.
Level 4 Behaviors
(Extensive Experience)
Evaluates and explains the financial aspects of a business initiative to different teams.
Level 5 Behaviors
(Mastery)
Champions organizational change and digital transformation to drive higher business performance.
Skill definition-Executing and completing a task with a high level of accuracy.
Level 1 Behaviors
(General Familiarity)
Explains why attention to detail plays an important role in own function or unit.
Level 2 Behaviors
(Light Experience)
Processes limited amounts of detailed information with reasonable accuracy.
Level 3 Behaviors
(Moderate Experience)
Processes large quantities of detailed information with high levels of accuracy.
Level 4 Behaviors
(Extensive Experience)
Demonstrates expertise in quality assurance tools, techniques, and standards.
Level 5 Behaviors
(Mastery)
Designs techniques for measuring the cost and impact of errors.
There are 3 hard skills for UX Designer V, User Experience Design, User Interface Design, WebSite Mapping.
4 general skills for UX Designer V, Design Thinking, HTML, JavaScript, etc.
8 soft skills for UX Designer V, Innovation, Attention to Detail, Time Management, etc.
While the list totals 15 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as an UX Designer V, he or she needs to be skilled in Innovation, be skilled in Attention to Detail, and be skilled in Time Management.