11 hard skills or competencies (industry competencies) for Tool Design Engineer I
Skill definition-Applying analytic principles and methods to identify the properties and state of a system, device, or mechanism.
Level 1 Behaviors
(General Familiarity)
Discusses the benefits and purpose of engineering analysis in predicting issues with remote systems.
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Level 2 Behaviors
(Light Experience)
Complies with analytic principles to understand the theories and properties of systems.
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Level 3 Behaviors
(Moderate Experience)
Executes test routines and procedures to identify and resolve operational problems.
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Level 4 Behaviors
(Extensive Experience)
Collaborates with the analysis teams to identify and troubleshoot security vulnerabilities.
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Level 5 Behaviors
(Mastery)
Designs resource consumption patterns by measuring the effectiveness of the engineering analysis function.
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Skill definition-Identifying and analyzing the causes of issues to reduce recurrence using problem-solving techniques.
Level 1 Behaviors
(General Familiarity)
Describes the methodologies of root cause analysis and its applications.
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Level 2 Behaviors
(Light Experience)
Conducts visual inspection of related equipment, tools, and machinery to determine root causes.
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Level 3 Behaviors
(Moderate Experience)
Implements resolutions and plans based on root cause analysis reports and related research.
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Level 4 Behaviors
(Extensive Experience)
Leads and mentors cross-functional teams with the implementation of appropriate root cause analysis techniques.
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Level 5 Behaviors
(Mastery)
Develops data-gathering strategies to enable early detection of defects and root causes.
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2 general skills or competencies (Job family competencies) for Tool Design Engineer I
Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Describes basic concepts, principles, and methodologies of programming.
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Level 2 Behaviors
(Light Experience)
Gathers user requirements and defines system functionality for computer programming.
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Level 3 Behaviors
(Moderate Experience)
Performs code review across a variety of programming languages.
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Level 4 Behaviors
(Extensive Experience)
Improves existing computer programs to maintain efficiency and reliability.
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Level 5 Behaviors
(Mastery)
Develops custom code to support assessments using multiple programming languages.
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Skill definition-Identifying and negotiating terms and agreements with external vendors to minimize cost and risk while establishing service expectations.
Level 1 Behaviors
(General Familiarity)
Compiles and lists potential risks and issues in procurement processes.
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Level 2 Behaviors
(Light Experience)
Conducts research to identify promising vendors and reports to management.
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Level 3 Behaviors
(Moderate Experience)
Drafts procurement plans to identify product and service requirements and monitor inventory levels.
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Level 4 Behaviors
(Extensive Experience)
Delivers strategic procurement to decrease supply chain risk and cost while improving supply base productivity.
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Level 5 Behaviors
(Mastery)
Creates and improves overall procurement functions to continuously meet and optimize purchasing and operational needs.
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7 soft skills or competencies (core competencies) for Tool Design Engineer I
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Describes the importance of analytical thinking in the workplace.
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Level 2 Behaviors
(Light Experience)
Applies appropriate methods to organize and disclose meaningful data patterns.
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Level 3 Behaviors
(Moderate Experience)
Decomposes complex issues into several parts and solves them individually.
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Level 4 Behaviors
(Extensive Experience)
Coaches others on using logic and reasoning to process and organize information.
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Level 5 Behaviors
(Mastery)
Establishes critical training and initiatives to foster analytical thinking across our business.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Describes the market conditions that impact the business.
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Level 2 Behaviors
(Light Experience)
Collects and compiles competitor information for competitive analysis.
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Level 3 Behaviors
(Moderate Experience)
Applies technical expertise, business sense, and product knowledge to manage the product lifecycle effectively.
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Level 4 Behaviors
(Extensive Experience)
Coordinates technical and business teams to solve complex and diverse customer problems.
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Level 5 Behaviors
(Mastery)
Builds strong business partnerships internally and externally to drive "win-win" business successes.
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Summary of Tool Design Engineer I skills and competencies
There are 11 hard skills for Tool Design Engineer I, Engineering Analysis, Root Cause Analysis, Computer-Aided Design (CAD), etc.
2 general skills for Tool Design Engineer I, Programming, Procurement.
7 soft skills for Tool Design Engineer I, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 20 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Tool Design Engineer I, he or she needs to be proficient in Analytical Thinking, be proficient in Innovation, and be proficient in Attention to Detail.