12 hard skills or competencies (industry competencies) for Tool Design Engineer III
Skill definition-Applying analytic principles and methods to identify the properties and state of a system, device, or mechanism.
Level 1 Behaviors
(General Familiarity)
Discusses the benefits and purpose of engineering analysis in predicting issues with remote systems.
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Level 2 Behaviors
(Light Experience)
Complies with analytic principles to understand the theories and properties of systems.
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Level 3 Behaviors
(Moderate Experience)
Executes test routines and procedures to identify and resolve operational problems.
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Level 4 Behaviors
(Extensive Experience)
Collaborates with the analysis teams to identify and troubleshoot security vulnerabilities.
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Level 5 Behaviors
(Mastery)
Constructs process solutions based on data analysis and evidence to identify system barriers.
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Skill definition-Identifying and analyzing the causes of issues to reduce recurrence using problem-solving techniques.
Level 1 Behaviors
(General Familiarity)
Describes the methodologies of root cause analysis and its applications.
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Level 2 Behaviors
(Light Experience)
Conducts visual inspection of related equipment, tools, and machinery to determine root causes.
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Level 3 Behaviors
(Moderate Experience)
Implements resolutions and plans based on root cause analysis reports and related research.
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Level 4 Behaviors
(Extensive Experience)
Improves and updates the fundamental nature of systems and procedures based on the root cause analysis results.
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Level 5 Behaviors
(Mastery)
Develops data-gathering strategies to enable early detection of defects and root causes.
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2 general skills or competencies (Job family competencies) for Tool Design Engineer III
Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Describes basic concepts, principles, and methodologies of programming.
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Level 2 Behaviors
(Light Experience)
Documents updates of all programs for internal and external reference.
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Level 3 Behaviors
(Moderate Experience)
Helps in creating a program that transforms concepts into functional prototypes.
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Level 4 Behaviors
(Extensive Experience)
Facilitates the resolution of complex issues in programming.
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Level 5 Behaviors
(Mastery)
Develops custom code to support assessments using multiple programming languages.
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Skill definition-Identifying and negotiating terms and agreements with external vendors to minimize cost and risk while establishing service expectations.
Level 1 Behaviors
(General Familiarity)
Discusses and cites examples of systems and tools used in the procurement process.
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Level 2 Behaviors
(Light Experience)
Conducts research to identify promising vendors and reports to management.
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Level 3 Behaviors
(Moderate Experience)
Executes procurement techniques to evaluate and monitor staff performance.
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Level 4 Behaviors
(Extensive Experience)
Directs procurement initiatives and activities to secure the proper and efficient acquisition of items and services.
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Level 5 Behaviors
(Mastery)
Designs and implements end-to-end procurement strategies to streamline the entire supply chain operations.
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9 soft skills or competencies (core competencies) for Tool Design Engineer III
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Clarifies the differences between analytical thinking and critical thinking.
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Level 2 Behaviors
(Light Experience)
Applies appropriate methods to organize and disclose meaningful data patterns.
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Level 3 Behaviors
(Moderate Experience)
Creates and interprets causal links among various datasets.
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Level 4 Behaviors
(Extensive Experience)
Coaches others on using logic and reasoning to process and organize information.
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Level 5 Behaviors
(Mastery)
Establishes critical training and initiatives to foster analytical thinking across our business.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Describes how our business makes money and our key business objectives.
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Level 2 Behaviors
(Light Experience)
Assists in designing business models and operating plans.
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Level 3 Behaviors
(Moderate Experience)
Applies technical expertise, business sense, and product knowledge to manage the product lifecycle effectively.
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Level 4 Behaviors
(Extensive Experience)
Coordinates technical and business teams to solve complex and diverse customer problems.
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Level 5 Behaviors
(Mastery)
Builds strong business partnerships internally and externally to drive "win-win" business successes.
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Summary of Tool Design Engineer III skills and competencies
There are 12 hard skills for Tool Design Engineer III, Engineering Analysis, Root Cause Analysis, Cost Estimation, etc.
2 general skills for Tool Design Engineer III, Programming, Procurement.
9 soft skills for Tool Design Engineer III, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 23 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Tool Design Engineer III, he or she needs to be skilled in Analytical Thinking, be skilled in Innovation, and be skilled in Attention to Detail.