7 hard skills or competencies (industry competencies) for Applications Programmer I
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Discusses the difference between user experience (UX) and user interface (UI) in application design.
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Level 2 Behaviors
(Light Experience)
Follows basic graphic design principles in updating designs for web or mobile applications.
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Level 3 Behaviors
(Moderate Experience)
Partners with the interdisciplinary team to evaluate and implement designs for a web-based application.
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Level 4 Behaviors
(Extensive Experience)
Manages application design efforts to conform with accessibility standards and usability requirements.
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Level 5 Behaviors
(Mastery)
Constructs practical design artifacts and prototypes to determine risks and issues during application development.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Describes the application of engineering principles and methods in software architecture design.
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Level 2 Behaviors
(Light Experience)
Gathers and compiles user requirements to support software design and development processes.
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Level 3 Behaviors
(Moderate Experience)
Performs system analyses to assess the functionality and interoperability of software products.
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Level 4 Behaviors
(Extensive Experience)
Establishes performance metrics to track the effectiveness of software engineering processes and procedures.
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Level 5 Behaviors
(Mastery)
Designs and executes innovative strategies to streamline software engineering processes.
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7 general skills or competencies (Job family competencies) for Applications Programmer I
Skill definition-Using Java in the development and maintenance of application programs and systems.
Level 1 Behaviors
(General Familiarity)
Explains the use of Java programming language in web technology.
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Level 2 Behaviors
(Light Experience)
Maintains Java-based code to support web-based processes.
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Level 3 Behaviors
(Moderate Experience)
Performs Java code development in support of the critical software application.
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Level 4 Behaviors
(Extensive Experience)
Manages and directs multiple development groups on the Java platform.
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Level 5 Behaviors
(Mastery)
Designs the Java application development principles, theories, concepts, and techniques.
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Skill definition-Using JavaScript in the development and maintenance of Web-based application systems.
Level 1 Behaviors
(General Familiarity)
Lists the steps on how to apply code quality in JavaScript.
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Level 2 Behaviors
(Light Experience)
Tracks and records methodologies in custom JavaScript.
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Level 3 Behaviors
(Moderate Experience)
Utilizes JavaScript to pull data from devices to support reporting and asset tracking needs.
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Level 4 Behaviors
(Extensive Experience)
Optimizes user experience or interfaces through JavaScript to increase retention and satisfaction.
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Level 5 Behaviors
(Mastery)
Mentors a team to deliver responses on both the Java service layer and JavaScript user interface layer.
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7 soft skills or competencies (core competencies) for Applications Programmer I
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Lists skills, traits, and characteristics of analytical thinkers.
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Level 2 Behaviors
(Light Experience)
Makes a list of items without order or set of priorities.
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Level 3 Behaviors
(Moderate Experience)
Summarizes historical experience to find probable causes of the problem.
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Level 4 Behaviors
(Extensive Experience)
Leads brainstorming to encourage teammates to create new perspectives.
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Level 5 Behaviors
(Mastery)
Promotes the adoption of business intelligence analysis technology to drive strategic decisions.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Names our key stakeholders from a business value chain perspective.
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Level 2 Behaviors
(Light Experience)
Supports the planning, implementation, and management of training programs that foster process improvements.
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Level 3 Behaviors
(Moderate Experience)
Participates in the redesign of organizational structures to reflect business priorities.
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Level 4 Behaviors
(Extensive Experience)
Trains others on various business and operation topics.
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Level 5 Behaviors
(Mastery)
Forecasts the short-term and long-term impact of various business cases on P&L performance.
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Summary of Applications Programmer I skills and competencies
There are 7 hard skills for Applications Programmer I, Application Design, Software Engineering, Application Development, etc.
7 general skills for Applications Programmer I, Java, JavaScript, Programming, etc.
7 soft skills for Applications Programmer I, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 21 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programmer I, he or she needs to be proficient in Analytical Thinking, be proficient in Innovation, and be proficient in Attention to Detail.