7 hard skills or competencies (industry competencies) for Applications Programmer III
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Explains the importance of a consistent UI design for quality user experience.
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Level 2 Behaviors
(Light Experience)
Selects appropriate design software tools and techniques in creating a draft for application design.
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Level 3 Behaviors
(Moderate Experience)
Uses graphic design tools to create visually appealing and engaging application designs.
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Level 4 Behaviors
(Extensive Experience)
Oversees the design implementation to comply with design plans and user requirements.
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Level 5 Behaviors
(Mastery)
Develops user feedback loops to gain a constant source of insight for any improvements in the interface.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Cites examples of testing techniques used to ensure the efficiency and reliability of software products.
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Level 2 Behaviors
(Light Experience)
Assists in performing software testing to identify code errors, bugs, and inconsistencies.
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Level 3 Behaviors
(Moderate Experience)
Implements new and updated software engineering processes that adhere to regulatory standards.
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Level 4 Behaviors
(Extensive Experience)
Develops software verification plans to ensure intuitive and robust product features.
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Level 5 Behaviors
(Mastery)
Conceptualizes new software testing methods to deliver high-quality products that meet organizational objectives.
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7 general skills or competencies (Job family competencies) for Applications Programmer III
Skill definition-Using Java in the development and maintenance of application programs and systems.
Level 1 Behaviors
(General Familiarity)
Describes the benefits of using Integrated Development Environment and Java Development Kit.
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Level 2 Behaviors
(Light Experience)
Applies the concepts and principles of java to help set up a programming environment for Java coding.
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Level 3 Behaviors
(Moderate Experience)
Analyzes complex business requirements to design quality technical solutions using the Java framework.
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Level 4 Behaviors
(Extensive Experience)
Enhances and ensures the maintenance of Java-based backend frameworks.
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Level 5 Behaviors
(Mastery)
Adapts the emerging technologies and advanced tools in the Java programming language.
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Skill definition-Using JavaScript in the development and maintenance of Web-based application systems.
Level 1 Behaviors
(General Familiarity)
Cites the best practices in JavaScript within a browser-based environment.
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Level 2 Behaviors
(Light Experience)
Applies guidelines for using JavaScript technologies in conducting basic programming tasks.
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Level 3 Behaviors
(Moderate Experience)
Generates and deploys JavaScript maps to extract information from eCase Reporting.
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Level 4 Behaviors
(Extensive Experience)
Delivers training to our employees on various JavaScript frameworks to create interface design.
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Level 5 Behaviors
(Mastery)
Builds frontend JavaScript architectures to improve data consumption and presentation.
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8 soft skills or competencies (core competencies) for Applications Programmer III
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Clarifies the differences between analytical thinking and critical thinking.
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Level 2 Behaviors
(Light Experience)
Analyzes the importance of the problem and determines the key points to solve it.
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Level 3 Behaviors
(Moderate Experience)
Creates and interprets causal links among various datasets.
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Level 4 Behaviors
(Extensive Experience)
Anticipates and develops comprehensive solutions to reduce potential obstacles, challenges, and risks.
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Level 5 Behaviors
(Mastery)
Champions advanced methodologies and approaches, such as design thinking, for creative problem-solving.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Describes how our business makes money and our key business objectives.
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Level 2 Behaviors
(Light Experience)
Assists in designing business models and operating plans.
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Level 3 Behaviors
(Moderate Experience)
Analyses the business impact of demographic changes; suggests effective responses.
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Level 4 Behaviors
(Extensive Experience)
Consults on the selection and adjustment of the go-to-market strategy.
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Level 5 Behaviors
(Mastery)
Builds a conceptual model to ensure a continuous increase of business sense within our business.
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Summary of Applications Programmer III skills and competencies
There are 7 hard skills for Applications Programmer III, Application Design, Software Engineering, Application Development, etc.
7 general skills for Applications Programmer III, Java, JavaScript, Programming, etc.
8 soft skills for Applications Programmer III, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 22 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programmer III, he or she needs to be skilled in Analytical Thinking, be skilled in Innovation, and be skilled in Attention to Detail.