4 hard skills or competencies (industry competencies) for Applications Programming Manager
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Describes the elements of user and visual design in the effective delivery of software solutions.
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Level 2 Behaviors
(Light Experience)
Documents feedback from users to determine application design patterns.
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Level 3 Behaviors
(Moderate Experience)
Implements beta testing to determine the needed adjustments to the interfaces or designs.
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Level 4 Behaviors
(Extensive Experience)
Formulates mockups and prototypes to verify and evaluate the functionality of approved designs.
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Level 5 Behaviors
(Mastery)
Champions the adoption of new design tools and technologies to develop layouts and designs for various applications.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Defines the concepts, components, and methodologies used in software engineering.
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Level 2 Behaviors
(Light Experience)
Follows established guidelines and standards when carrying out basic software maintenance tasks.
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Level 3 Behaviors
(Moderate Experience)
Operates complex quality assurance tools to test and evaluate software products before deployment.
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Level 4 Behaviors
(Extensive Experience)
Directs the implementation of testing procedures to improve the usability of software products.
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Level 5 Behaviors
(Mastery)
Designs and builds news software engineering tools to drive efficiency in operations.
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4 general skills or competencies (Job family competencies) for Applications Programming Manager
Skill definition-Developing applications from modular components to make it easier to scale and faster to create.
Level 1 Behaviors
(General Familiarity)
Explains the importance of loose coupling in a microservice architecture.
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Level 2 Behaviors
(Light Experience)
Assists in reviewing, establishing, and maintaining the validated state of the microservices.
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Level 3 Behaviors
(Moderate Experience)
Executes automated test cases to assess and verify complex software built using microservices.
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Level 4 Behaviors
(Extensive Experience)
Develops test solutions to support containerized microservice applications.
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Level 5 Behaviors
(Mastery)
Designs microservices for data protection and cyber security features in our organization.
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Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Cites ways how to code instructions using programming languages.
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Level 2 Behaviors
(Light Experience)
Conducts regular audits to identify program inefficiencies and suggests ways to improve the issues.
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Level 3 Behaviors
(Moderate Experience)
Ensures adherence to programming standards by checking and fixing problem codes.
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Level 4 Behaviors
(Extensive Experience)
Conducts walkthroughs and monitors the quality of the development activities.
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Level 5 Behaviors
(Mastery)
Develops and maintains documentation of program development and revisions.
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11 soft skills or competencies (core competencies) for Applications Programming Manager
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Describes the concepts and principles of budgeting operations.
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Level 2 Behaviors
(Light Experience)
Assists in developing and improving budgeting models, plans, and strategies.
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Level 3 Behaviors
(Moderate Experience)
Compares planned budgets vs. actual expenditures, identifies, reports, and explains variances.
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Level 4 Behaviors
(Extensive Experience)
Determines system capabilities and needs to improve the process for financial budgeting.
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Level 5 Behaviors
(Mastery)
Adapts relevant industry trends on techniques in financial budgeting in our organization.
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Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Cites potential challenges and workplace issues in delegating tasks that may impede well coordinated work.
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Level 2 Behaviors
(Light Experience)
Assists in identifying and breaking tasks into a sequence of steps for a more organized task plan.
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Level 3 Behaviors
(Moderate Experience)
Aligns tasks and priorities with business goals and objectives.
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Level 4 Behaviors
(Extensive Experience)
Creates programs to improve planning and organization of work to achieve business objectives.
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Level 5 Behaviors
(Mastery)
Builds and designs organizational systems and planning tools to enhance overall productivity.
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Summary of Applications Programming Manager skills and competencies
There are 4 hard skills for Applications Programming Manager, Application Design, Software Engineering, Application Development, etc.
4 general skills for Applications Programming Manager, Microservices, Programming, Scrum, etc.
11 soft skills for Applications Programming Manager, Budgeting, Planning and Organizing, Coordination, etc.
While the list totals 19 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programming Manager, he or she needs to be proficient in Budgeting, be skilled in Planning and Organizing, and be skilled in Coordination.