9 hard skills or competencies (industry competencies) for Product Manager III
Skill definition-Designing, implementing, and managing software product lifecycle from inception to delivery to maximize revenue and meet user experience.
Level 1 Behaviors
(General Familiarity)
Explains the different stages of the software product management lifecycle.
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Level 2 Behaviors
(Light Experience)
Follows the best practices in product management to support agile software development.
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Level 3 Behaviors
(Moderate Experience)
Defines product specifications to analyze and decompose complex features for software planning and execution.
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Level 4 Behaviors
(Extensive Experience)
Manages the ideation and design process of software products to improve user experience.
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Level 5 Behaviors
(Mastery)
Forecasts trends in product management to create software product vision and structures.
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Skill definition-Knowledge of software product market and ability to identify and incorporate the market trends and user requirement for the design and development of software product.
Level 1 Behaviors
(General Familiarity)
Cites the organization's objectives when designing and developing a software product.
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Level 2 Behaviors
(Light Experience)
Assists in quantitative market research to better understand the end users' requirements.
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Level 3 Behaviors
(Moderate Experience)
Contributes to the ideation phase by formulating solutions and design features that can fulfill the end user's needs.
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Level 4 Behaviors
(Extensive Experience)
Analyzes upgraded or newly engineered software product performance and compliance with objectives.
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Level 5 Behaviors
(Mastery)
Creates and presents software product goals to relevant stakeholders to promote organizational clarity.
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4 general skills or competencies (Job family competencies) for Product Manager III
Skill definition-Analyzing an organization's structure, process, technology, and capabilities to determine information systems changes needed for achieving organizational goals.
Level 1 Behaviors
(General Familiarity)
Cites examples of best practices used in analyzing an organization's technology infrastructure.
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Level 2 Behaviors
(Light Experience)
Applies appropriate analysis techniques to identify the needs of each business unit.
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Level 3 Behaviors
(Moderate Experience)
Implements best practices in identifying changes needed in the enterprise architecture.
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Level 4 Behaviors
(Extensive Experience)
Drives continuous process improvement initiatives to achieve long-term business goals.
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Level 5 Behaviors
(Mastery)
Designs and develops software programs to improve our business operations.
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Skill definition-Gathering information about a business's potential customers to determine the feasibility of a new product or service.
Level 1 Behaviors
(General Familiarity)
Compares the difference between quantitative and qualitative market research.
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Level 2 Behaviors
(Light Experience)
Assists in developing short-range market research plans to achieve our stakeholder's project goals.
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Level 3 Behaviors
(Moderate Experience)
Communicates with clients to identify and understand their needs.
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Level 4 Behaviors
(Extensive Experience)
Analyzes research results to identify ways of maximizing market penetration of our products.
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Level 5 Behaviors
(Mastery)
Authorizes and approves business proposals based on presented market research results.
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11 soft skills or competencies (core competencies) for Product Manager III
Skill definition-Insight into our organization's business, goals, and values. Ability to design and implement initiatives that facilitate successful outcomes.
Level 1 Behaviors
(General Familiarity)
Describes how our business makes money and our key business objectives.
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Level 2 Behaviors
(Light Experience)
Assists in designing business models and operating plans.
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Level 3 Behaviors
(Moderate Experience)
Analyses the business impact of demographic changes; suggests effective responses.
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Level 4 Behaviors
(Extensive Experience)
Consults on the selection and adjustment of the go-to-market strategy.
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Level 5 Behaviors
(Mastery)
Builds a mentoring model to ensure a continuous increase of business sense within our business.
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Skill definition-Analyzing hypothetical situations or abstract concepts to compile business insights.
Level 1 Behaviors
(General Familiarity)
Demonstrates the ability to draw conclusions and inferences from data.
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Level 2 Behaviors
(Light Experience)
Creates a unique solution by finding abstract connections.
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Level 3 Behaviors
(Moderate Experience)
Applies the best practices of leading companies to improve their operations.
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Level 4 Behaviors
(Extensive Experience)
Creates order out of chaos and solves problems.
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Level 5 Behaviors
(Mastery)
Completes organizational models and frameworks.
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Summary of Product Manager III skills and competencies
There are 9 hard skills for Product Manager III, Software Product Management, Software Product Business Knowledge, Software Product Technical Knowledge, etc.
4 general skills for Product Manager III, Business Analysis, Market Research, Product Development, etc.
11 soft skills for Product Manager III, Business Acumen, Conceptual Thinking, Analytical Thinking, etc.
While the list totals 24 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Product Manager III, he or she needs to be proficient in Business Acumen, be skilled in Conceptual Thinking, and be skilled in Analytical Thinking.