Skills & Competencies for UI/Usability Design Manager

UI/Usability Design Manager job profile

JOB SUMMARY for UI/Usability Design Manager

Manages a team of designers that apply user-centered design principles to improve the workflow, expand the functionality, and enhance the visual appeal of websites and mobile apps.

JOB RESPONSIBILITIES for UI/Usability Design Manager

Oversees the gathering of requirements from users and stakeholders and guides development of the overall information architecture. Leads the creation of new features based on the results from user research and usability testing. Requires knowledge of visual design and wireframing/prototyping tools.

UI/Usability Design Manager SALARY RANGE

BASE 50%
$159,431
TOTAL 50%
$175,491
Job Level
M02
Job Code
IT10000568
Education/Degree
Bachelor's Degree
Reports To
Head of a Unit/Department

UI/Usability Design Manager Skills and Competencies List

Proficiency Levels and Behavioural Indicators
Salary.com identifies five increasing levels of proficiency for each skill/competency. Some jobs require only a relatively low level of proficiency in each skill/competency, while other jobs will require a more advanced level of proficiency in the same skill/competency. These levels rate the degree of proficiency (skill level, expertise) we expect the incumbent to perform in the given skill/competency for the given job. Note that we intentionally do not associate timeframes or years of experience in performing the skill/competency because that can be misleading. Proficiency levels identify what the incumbent knows and can do rather than how long they have been doing it. Also, note that the proficiency levels are cumulative, e.g., a level 4 proficiency implies the ability to perform all the behaviors at the lower levels.
Check each UI/Usability Design Manager skill and competencie below to view definitions.

3 hard skills or competencies (industry competencies) for UI/Usability Design Manager

1 Industry Competency – User Experience Design
Proficiency Level -3
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Names the technical tools and systems used in creating usable products.
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Level 2 Behaviors
(Light Experience)
Uses different tools and software to track and log bugs on user experience design.
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Level 3 Behaviors
(Moderate Experience)
Reviews and enhances UX research and testing methodologies to analyze and predict user behavior.
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Level 4 Behaviors
(Extensive Experience)
Manages the planning of practical and usable designs to gain positive user impression.
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Level 5 Behaviors
(Mastery)
Leads the creation and delivery of high-quality UX design solutions to maximize customer lifecycle value.
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2 Industry Competency – User Interface Design
Proficiency Level -3
Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Identifies the design elements that influence the usability and likeability of the user interface.
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Level 2 Behaviors
(Light Experience)
Gathers functional specifications and user requirements for the development of interface designs.
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Level 3 Behaviors
(Moderate Experience)
Utilizes visual guidance systems to create graphical user interface representation for on-brand contents.
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Level 4 Behaviors
(Extensive Experience)
Sets technical specifications for user interface designs that interpret brand values and reinforce users' trust.
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Level 5 Behaviors
(Mastery)
Leads the development of a user-centered designs process to drive highly usable and accessible designs.
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3 UI/Usability Design Manager - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Design Manager
Proficiency Level - 4
5 Competency for - UI/Usability Design Manager
Proficiency Level - 5

4 general skills or competencies (Job family competencies) for UI/Usability Design Manager

1 Job Family Competencies – Design Thinking
Proficiency Level -3
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Lists importance of having strategic design thinking to achieve business goals.
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Level 2 Behaviors
(Light Experience)
Supports design thinking workshops and related activities to uncover clients' needs.
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Level 3 Behaviors
(Moderate Experience)
Uses critical thinking to translate requirements, and user-centered goals, and analyze user data into high-level designs.
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Level 4 Behaviors
(Extensive Experience)
Schedules design thinking and other workshops to continually increase customer empathy across the broader organization.
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Level 5 Behaviors
(Mastery)
Shares latest design systems thinking across our organization to attain an edge over competitors.
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2 Job Family Competencies – HTML
Proficiency Level -3
Skill definition-Ability to use this computer language for creating, updating and maintaining text, graphics and links in a website.
Level 1 Behaviors
(General Familiarity)
Lists common editor tools and systems used in HTML.
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Level 2 Behaviors
(Light Experience)
Works with specific HTML tags and attributes in organizing website content.
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Level 3 Behaviors
(Moderate Experience)
Uses HTML to execute website changes and create responsive custom layouts to enhance the user experience.
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Level 4 Behaviors
(Extensive Experience)
Optimizes custom HTML campaigns for mobile and desktop by using coding best practices.
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Level 5 Behaviors
(Mastery)
Stays current with HTML trends to adapt to the best design standards in developing websites for users.
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3 UI/Usability Design Manager - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Design Manager
Proficiency Level - 4
5 Competency for - UI/Usability Design Manager
Proficiency Level - 5

11 soft skills or competencies (core competencies) for UI/Usability Design Manager

1 Core Competencies – Budgeting
Proficiency Level -2
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Lists the elements and the steps on how to conduct budgeting.
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Level 2 Behaviors
(Light Experience)
Tracks and reports financial inefficiencies to ensure smooth functioning of our budgeting processes.
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Level 3 Behaviors
(Moderate Experience)
Works with senior management in creating appropriate budget amounts.
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Level 4 Behaviors
(Extensive Experience)
Recommends alternative budgeting strategies for resolving budgeting issues in our workplace.
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Level 5 Behaviors
(Mastery)
Introduces technologies, policies, and programs for more effective budget management.
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2 Core Competencies – Planning and Organizing
Proficiency Level -3
Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Lists commonly used tools in workplace planning and organization.
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Level 2 Behaviors
(Light Experience)
Works with specific tools in prioritizing and allocating resources to ensure task accuracy.
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Level 3 Behaviors
(Moderate Experience)
Prepares schedules to plan, organize, and complete priorities promptly.
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Level 4 Behaviors
(Extensive Experience)
Sets short- and long-term objectives to organize team workload and improve efficiency.
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Level 5 Behaviors
(Mastery)
Leads the development of new techniques and strategies to drive effective planning and organization.
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3 UI/Usability Design Manager - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - UI/Usability Design Manager
Proficiency Level - 4
5 Competency for - UI/Usability Design Manager
Proficiency Level - 5

Summary of UI/Usability Design Manager skills and competencies

There are 3 hard skills for UI/Usability Design Manager, User Experience Design, User Interface Design, WebSite Mapping.
4 general skills for UI/Usability Design Manager, Design Thinking, HTML, JavaScript, etc.
11 soft skills for UI/Usability Design Manager, Budgeting, Planning and Organizing, Coordination, etc.
While the list totals 18 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI/Usability Design Manager, he or she needs to be proficient in Budgeting, be skilled in Planning and Organizing, and be skilled in Coordination.

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