3 hard skills or competencies (industry competencies) for UI/Usability Designer III
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Describes the major elements and components of user experience design.
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Level 2 Behaviors
(Light Experience)
Assists in evaluating user experience according to value, function, and usability criteria.
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Level 3 Behaviors
(Moderate Experience)
Helps develop user flows, wireframes, and prototypes to define new product initiatives.
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Level 4 Behaviors
(Extensive Experience)
Directs product design experimentation to elevate user experience and boost conversion rates.
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Level 5 Behaviors
(Mastery)
Builds UX design standards to optimize usability and guarantee efficient navigation and functionality.
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Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Describes the different formats used in developing user interface design.
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Level 2 Behaviors
(Light Experience)
Assists in ensuring mobile and responsive designs meet user needs.
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Level 3 Behaviors
(Moderate Experience)
Discusses and executes various techniques in creating interface designs to increase conversion rates.
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Level 4 Behaviors
(Extensive Experience)
Integrates new rules with the design processes to improve usability, utility, and desirability of the design.
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Level 5 Behaviors
(Mastery)
Creates user flows, wireframes, and specifications for UI designs to establish user experience architecture.
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4 general skills or competencies (Job family competencies) for UI/Usability Designer III
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Describes common design thinking methodologies, strategies, and mindset.
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Level 2 Behaviors
(Light Experience)
Documents information from user needs and observations to define problem statements.
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Level 3 Behaviors
(Moderate Experience)
Investigates thoroughly to provide user optimization and user interface resolutions.
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Level 4 Behaviors
(Extensive Experience)
Evaluates design thinking solutions to determine effectiveness and impact on user needs and challenges.
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Level 5 Behaviors
(Mastery)
Creates best practices in design thinking processes to drive our organization towards creative solutions to complex problems.
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Skill definition-Ability to use this computer language for creating, updating and maintaining text, graphics and links in a website.
Level 1 Behaviors
(General Familiarity)
Discusses the underlying HTML specifications for web components.
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Level 2 Behaviors
(Light Experience)
Supports the integration of HTML programming languages to create page contents on web applications.
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Level 3 Behaviors
(Moderate Experience)
Uses HTML codes for website changes to provide meaningful and relevant experiences for all web users.
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Level 4 Behaviors
(Extensive Experience)
Monitors the usage of HTML to determine areas for improvement to build responsive web components.
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Level 5 Behaviors
(Mastery)
Leads the design process and HTML implementation to streamline the development of website applications.
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8 soft skills or competencies (core competencies) for UI/Usability Designer III
Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Explains our key business strategies and priorities.
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Level 2 Behaviors
(Light Experience)
Reports and communicates market and competitor status regularly to the management team.
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Level 3 Behaviors
(Moderate Experience)
Implements effective marketing strategies that achieve improved business outcomes.
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Level 4 Behaviors
(Extensive Experience)
Optimizes business processes based on deep insight into various business unit functions.
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Level 5 Behaviors
(Mastery)
Evaluates industry and market trends to identify new business opportunities.
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Skill definition-Executing and completing a task with a high level of accuracy.
Level 1 Behaviors
(General Familiarity)
Lists best practices and tools to maintain high accuracy and thoroughness in the workplace.
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Level 2 Behaviors
(Light Experience)
Uses checklists to ensure that information goes out error-free.
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Level 3 Behaviors
(Moderate Experience)
Suggests solutions to issues that arise while executing the tasks.
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Level 4 Behaviors
(Extensive Experience)
Employs techniques for motivating personnel to meet or exceed accuracy goals.
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Level 5 Behaviors
(Mastery)
Leads the creation of tools for enhancing and assuring accuracy.
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Summary of UI/Usability Designer III skills and competencies
There are 3 hard skills for UI/Usability Designer III, User Experience Design, User Interface Design, WebSite Mapping.
4 general skills for UI/Usability Designer III, Design Thinking, HTML, JavaScript, etc.
8 soft skills for UI/Usability Designer III, Innovation, Attention to Detail, Time Management, etc.
While the list totals 15 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI/Usability Designer III, he or she needs to be skilled in Innovation, be skilled in Attention to Detail, and be skilled in Time Management.